Beijing Pervasive Game Symposium: Mogi presentation
+8* China Events JapanPublished January 9, 2007 at 4:09 am 1 CommentYesterday I had the pleasure to participate in this symposium (here in Chinese) organized at Tsinghua University (China’s MIT) by Steffen Walz, Game Design Researcher at the Swiss Federal Institute of Technology and Daniel Ding, Architect and Ludologist at Tsinghua to talk about a mobile location-based community called Mogi (download presentation here).
I met Steffen in late 2005 in Tokyo at the Ubiquitous Computing Conference (Ubicomp) where I made a presentation about the same service as I was involved with Mogi in Japan and tried to bring it to Korea until cash shortage decided otherwise.
Now, I am still in love with Mogi, which I believe is still the most advanced location-based content in the world and I was very happy to have an opportunity to talk about it and try to have an audience understand what is essentially a new emotion coming from ‘the sense of reality’ one gets from positioning real people.
The symposium welcomed presentations from:
- Nokia, where Jyri Salomaa, Research Manager on Mobile Gaming, made a presentation on a mobile blogging event they did in New York
- Steffen who gave a great overview on past pervasive initiatives from both academic and business sides and introduced a project for interactive historical visits
- Yang Seungmu, Professor at Tsinghua and the Korean National University of Arts, who talked about something very unusual: design concepts deriving from sensorial aspects, feelings and cultural behaviors
As the Internet speed in Beijing is now closer to a dial-up than to the ADSL I paid for I will upload only later the presentation (9 MB of wisdom on pervasiveness). Due to time-consuming translation, I did not have time to present the last and most interesting chapter of it. Maybe I should have put it in front ^_^; ?
Last, Mogi might be reborn from its ashes sometime this year, now that the environment is ready for it! (it took 6 years from the idea stage and 3 years after its first launch…)
– Benjamin Joffe
www.plus8star.com


it was great to see you in beijing, benjamin. thanks for writing about our event – mogi is indeed the most convincing example of a location-based game so far. let us take the next step, then,-))
greetings,
steffen p walz